[Download.a1TU] Digital Virtual Consumption
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Book Details :
Published on: 2016-07-29
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Original language: English
Digital media present opportunities for new types of consumption including desiring, buying, collecting, making, and even selling digital virtual goods. To these activities we can add those taking place in virtual communities of consumption, online shops, brand websites, and online auction houses that together amount to a vast new landscape of consumption. Digital virtual consumption motivates concatenated practices which produce meaningful experience for their users as well as market opportunities to profit from them. Consumers create and maintain elaborate wish lists, engaging with simulations of brands on websites and in videogames, coveting items for use in online games and even spending ‘real’ money on these, undertaking entrepreneurial activity in virtual worlds, conjuring nostalgia via online auctions, engaging in playful consumption in other new retail formats, writing reviews of products as part of the consumption experience, engaging in online activist activities, and many other emerging behaviors. Analyses of consumption in the digital virtual realm are however limited. This collection brings together experienced researchers from the fields of consumer research, digital games, and virtual worlds to provide conceptual and empirical work that helps us understand these new and significant consumer activities. Online communities negotiate the ‘correct’ use of goods and offer technical advice, consumers develop new products, individuals create and distribute their own promotional material for their favorite brands, and entrepreneurial consumers marketing and selling their own products online. Here we may see a blurring of consumption and production, or work and leisure activity that requires further thought about what makes it meaningful for individuals. The chapters in this volume take stock of the emergence and likely importance of digital virtual consumption for consumer culture, including a review of both new and existing conceptual and methodological tools as well as a resource of key examples and analyses of practices. Virtual Schools - Education Next We agree that these forces will allow virtual schools to get a foothold in public education and thus that there is something to learn from private industry. Digital signal processor - Wikipedia A digital signal processor (DSP) is a specialized microprocessor (or a SIP block) with its architecture optimized for the operational needs of digital signal processing. Virtual community - Wikipedia A virtual community is a social network of individuals who interact through specific social media potentially crossing geographical and political boundaries in order ... Unique Digital Why Unique Digital? We architect implement and support infrastructure solutions for our clients. Our focus is to help you leverage IT solutions and solve your ... The Makings of Maker Spaces Part 1: Space for Creation ... Making Space for Creation Not Just Consumption. Libraries around the United States offer tools for patrons to learn by doing By Lauren Britton The Virtual Water Project iPhone App: Interactive Infographics. Carry the Virtual Water digital companion anywhere and grow more concious about how much water our everyday food and beverages ... SPIE Home - SPIE Digital Library 1998-Present* The following personalization features require a personal account even if your institution has a subscription. Click to sign in or create an account. The monster footprint of digital technology - LOW-TECH ... The power consumption of our high-tech machines and devices is hugely underestimated. When we talk about energy consumption all attention goes to the electricity use ... Semiconductor Online: Digital Marketplace for ... Resource for professionals in the semiconductor industry- Information on manufacturing technology microelectronics substrates photostabilizers and more Home - KYVL at Kentucky Virtual Library Kentucky Virtual Library 1024 Capital Center Drive Suite 320 Frankfort KY 40601
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